Collapse funcion makes 2 or more vertices as one. And attach function makes 2 or more objects as one. So I made 2 hand modelings and attached them with Human body modeling which is posted before, then I collapsed couple of vertices. Faces that will be attached should have same number of vertices.



BTW, there was a problem that some veritces are not collapsed. I don't know why..

This was my second assignment of 3d Modeling course in Univ. Sample professor showed us was more simple but I just wanted do more in detail.


It was made 1 cube and I used connect, inset, extrude, and mirror functions in 3ds Max.


I wanted to express muscles, but it was not easy. Just tried to make curved surfaces as many as possible.


It was first assignment of my 3D Modeling course in University. It's a character in movie "Big Hero" series.


These are images that I saw when I made the 3d model.



My work consists of few basic spheres.





For eyes, I made like these pictures below. 2 very low cylinders and 1 torus.



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